Hey, I’m Blinks, and this is how you play
MAGNUS MAGNUS is a strength-based melee initiator.
His Q is a nuke that does damage in a line, his W is a buff that gives him or allied heroes
extra damage & cleave, his E is a charge that damages and slows enemies it collides with,
and his Ultimate is an AoE vacuum that stuns and damages nearby enemies. Magnus is most effective when played mid,
and can be played as either a semi-carry or a support. He is one of the stronger laners
in the game, and if you can land a few Q’s on the enemy hero while laning, you should
be able to kill them with an E + Q combo when they are low. Magnuses ultimate is the reason he is one
of the best heroes in the game. You HAVE to be able to land it in order to be effective
in teamfights. Use your E to charge enemies and clump them up, or to charge to a place
with clumped up enemies, to maximize the efficiency of your ultimate. Remember that you can be
cc’d during and after your charge, so pop your ultimate as soon as you can after charging. When you know that a teamfight is going to
happen soon, don’t forget to keep your W on yourself and your team’s carry at all
times. This will significantly increase your team’s damage output, and the cleave can
be devastating if you land a good ultimate and clump up the enemy team. When Leveling Magnus, Prioritize R>Q>E
>W. Don’t put any points in W until level 10, as it does almost nothing at lower levels.
As far as items go, grab the starting items above and rush a bottle as fast as soon as
you can. Try to get it before the 2-minute mark so you can establish rune-control and
harass with your Q. After that build treads, and drums. Follow these up with a battlefury.
BKB, Heart of Tarrasque, Deadalus, AC, and linken’s sphere are all great items for
the end-game. Also, if you want to use this guide while playing, click the link in the
description for a link to the in-game guide.